Monarch Media is collaborating with the Eurasian Center for Food Security (ECFS) at Moscow State University (MSU) to develop two online master’s programs focused on food security needs in the Eurasian region.
2015
If you didn’t, then you haven’t played the newest My American Farm game – The Buzz! Along with a host of other pollinator facts, check out how bees and butterflies do their part in producing food for the world!
Part of the joy of working in the learning field is that we know our work makes a difference. Education has the ability to empower and change lives in so many ways, which is why the Monarch team donates our time and skills to worthy causes throughout the year.
For the fourth time, Inc. magazine has named Monarch Media to the Inc. 500|5000, the magazine’s annual list of the fastest-‐ growing private companies in America. Monarch Media (ranked 52nd among education companies) is a leading provider of digital learning solutions worldwide.
Monarch Media has designed a toolkit for taking your training online which will lead you through the key considerations to help you start developing a plan to achieve your goals.
The approach you take to managing a project can make it or break it. Agile methods have grown increasingly popular as a proven approach to successful project management.
The Omni Awards has recognized Monarch Media with two Gold Awards in the Educational Category of the Spring 2015 contest. The Omni Awards recognize outstanding achievements in film and video, Web, and mobile media.
Monarch Media, Inc., a leading provider of custom digital training and education solutions, is pleased to announce our recertification as a California Green Business by the Monterey Bay Area Green Business Program and our pledge to become carbon neutral in 2015 with COTAP.org.
If you’re involved in education—whether in the classroom or in an adult training setting—there’s a good chance you’ve heard the word “gamification.” Gamification has received a lot of attention in recent years as a strategy for applying game playing to learning to engage learners.