In our first article on Gamification we explored basics, like rewarding badges to incentivize users. Now let’s take a deeper look at the attitude balance that must be maintained to keep your users happy!
Universities and businesses have always been expected to structure current information into a curriculum and make it interesting for students and employees. But never has the role demanded such a heightened level of technological expertise with the added pressure to attract and retain students and employees who are bombarded by countless digital distractions via mobile devices.
As you consider transforming existing print or live training to eLearning a natural tendency is to also reduce budgets to reap the “savings” of eLearning. That may certainly be appropriate in some cases, however, it’s important that you think strategically and make smart decisions in order to maximize the budget you have.
One interesting emerging trend in education is how shifting business needs are driving changes in learning institutions. In this article we’re going to explore some of the driving forces that are shaping business education needs, and what businesses themselves, and the organizations that support education for business are doing to address those needs.
Monarch Media is pleased to be collaborating with Arizona State University’s REACH Institute to create an evidence-based online program for bereaved families. The Resilient Parenting in Bereaved Families Program was initiated by Irwin Sandler and Sharlene Wolchik, and was recently featured in Sheryl Sandberg’s book, Option B: Facing Adversity, Building Resilience, and Finding Joy.